My name is Andrey and I am a trained Game Developer with 7 years of expertise in Unity, C# and Game Development. I enjoy the entire process of transforming unique ideas into an exciting and fun game, from brainstorming concepts to seeing everything come together in the final product!
I have a handful of Client Projects along with game jam and passion projects that I have developed and released over the years, thus I'm confident in my programming and design skills.
I also enjoy making various Game Assets from Templates to Systems and even Props and Packs!
Ultimately, I'm driven by a passion for game development, always eager to bring fresh ideas to life and tackle new creative challenges
Game Developer
and Programmer
Grocery Dash is a 2-4 player local co-op game set in a supermarket, focusing on speed and teamwork. As Project Owner, I guided design decisions and wrote all the code while also assisting with 3D modeling. My team won an award for the best game of the year!
Client WorkProduct OwnerLead ProgrammerTeamwork
My team and I developed a puzzle-solving game for our client Nordex - a company specializing in wind turbine manufacturing. As Project Owner and Lead Programmer, I designed all puzzles to test engineering skills and wrote the code to make them fun and bring them to life.
Game AssetGame DesignCode
Cursed Chambers includes a variety of character classes with unique weapons. The combat system features player dashes, intelligent enemy AI, player abilities, hit effects, enemy spawn system, traps and boss battles. This game also has a level-up and stats system, collectables, and a fully functioning dialogue and quest system for storytelling.
Game JamMobile Game
This mobile game, created for the GMTK 2021 jam with the theme "Joined Together," lets players use a slingshot to launch a slimy ball that sticks to obstacles in it's way. Upgrading the slingshot and slime ball enhances the distance and size the ball can reach.
Finished ProductGame DesignCode
Knighty began as a simple 2D platformer tutorial and evolved into a larger project with diverse enemies, collectibles, weapons, and mechanics. It provided a valuable learning experience in game design, coding, project organization, and releasing a finished product..
Game JamMobile Game
This game, made for the GMTK 2022 game jam with the theme "Roll of the Dice," involves rolling dice to activate tile effects multiplied by the rolled number. It proudly placed in the top 500 out of 3000 submissions.
TemplatesSystems3D Packs
I also specialise in making Game Assets that help other developers create games and bring their ideas to life. I've developed various Templates, Systems, 3D props.
My goal is to provide high-quality resources that streamline the development process and enhance the overall gaming experience. I’m proud to say that I’ve sold over 100 assets and reached more than 5,000 developers in the process!